RYAN SWEARINGEN

Software Engineer

Mountain View, CA & Bend, OR

(650) 963-6629 · ryan@dxm.com

LinkedIn: https://www.linkedin.com/in/ryan-swearingen/

Ryan Swearingen

SUMMARY

Software engineer specializing in production-grade software systems across web, mobile, and cloud environments. Experienced building secure, scalable applications, leading small engineering teams, and delivering complex products spanning AI, creative technology, and research-driven systems. Background includes applied research and sustained cross-functional collaboration with 5+ years of startup experience.

EXPERIENCE

Cognition Labs

Cognition Labs

Lead Software Engineer

2025 - Present (Full-time)

  • Lead engineer for CogniLens iOS, Android, web, browser extension, and AR/XR; an app for neurodiverse readers.
  • Owned end-to-end system architecture across frontend clients, backend APIs, authentication, role-based access control, subscriptions, and relational data models.
  • Architected and shipped a developer-facing API enabling internal and external integrations while enforcing tenant isolation and security boundaries.
  • Served as technical owner across engineering, product, and research, driving feature scoping, prioritization, and delivery from concept through production.
  • Translated neurodiversity accessibility research into shipped, user-facing functionality used in production environments.
  • Supported production releases, CI/CD pipelines, and post-launch iteration, incorporating real-world usage signals to guide ongoing improvements.

Tech: Cross-platform mobile & web stacks, cloud APIs, relational databases, authentication & payments infrastructure, CI/CD, modern UI systems

Neesh AI

LearnAIR (formerly Neesh AI)

Lead Software Engineer

2024 - 2025 (Full-time)

  • Directed the end-to-end development and launch of a B2B AI chat platform adopted by paying customers.
  • Architected a provider-agnostic, multi-LLM system, dynamically selecting models based on cost, latency, and capability constraints.
  • Built retrieval-augmented generation (RAG) pipelines including document ingestion, chunking, embeddings, retrieval, and user-level personalization.
  • Delivered core platform features including chat history, artifacts, folder hierarchies, role-based access control, subscriptions, and image generation.
  • Managed and mentored a small engineering team, setting technical direction, reviewing code, and unblocking delivery.
  • Owned production reliability and iteration cadence, prioritizing features based on direct customer feedback and operational needs.

Tech: LLM application architecture, RAG systems, full-stack web development, workflow automation, team-scale engineering practices

SAP

SAP

Software Engineer

2024 (Contract)

  • Developed a full-stack AI knowledge graph application using structured LLM outputs and deterministic pipelines.
  • Collaborated with design and engineering teams to translate research goals into a functional production prototype.
  • Conducted UX studies and iterated on system behavior based on qualitative user feedback.
  • Contributed to work published in an IEEE research paper, bridging applied research and real-world system implementation.

Tech: Structured LLM pipelines, data-centric design, full-stack web systems, research-driven workflows

DXM

DXM

Software Engineer

2014 - 2025 (Part-time)

  • Long-term contributor (10+ years) to DXM's AI and creative technology initiatives alongside academic and professional roles.
  • Helped build an AI image generation platform serving brand and creative customers.
  • Implemented and evaluated diffusion models and advanced prompt-engineering workflows.
  • Supported early-stage startup efforts through rapid prototyping, demos, and technical direction during fundraising and customer pitches.

Tech: Generative image systems, diffusion models, prompt engineering, rapid prototyping

Ford Motor Company

Ford Motor Company

Intern - UXD

2019 (Internship)

  • Built simulation tooling using GTA V modification frameworks to model autonomous driving scenarios for AV research.
  • Created data pipelines for video transcription, labeling, and analysis to support research workflows.
  • Operated in a research-focused environment emphasizing reproducibility, data quality, and experimentation rigor.

Tech: Simulation environments, data annotation pipelines, research tooling

EDUCATION

University of Oregon

University of Oregon

Bachelor of Science, Multidisciplinary Science

2020 - 2025

Completed degree while working concurrently in full-time and contract software engineering roles.

Switched majors during senior year from Cellular, Molecular & Developmental Biology to Multidisciplinary Science.

St. Francis High School

St. Francis High School

High School Diploma

2015 - 2019

Mountain View, CA

St. Simon Parish School

St. Simon Parish School

Alumni

2006 - 2015

Los Altos, CA

SKILLS

Core Competencies

  • Full-Stack Software Engineering (Web, Mobile, APIs)
  • AI & LLM Application Architecture (Production)
  • System Design, Scalability & Tradeoff Analysis
  • Authentication, Authorization (RBAC), Subscriptions & Payments
  • Product-Driven Engineering & Technical Ownership
  • Technical Leadership, Mentorship & Code Review

Technologies & Platforms

  • Frontend & Mobile: Modern web frameworks, cross-platform mobile stacks
  • Backend: Cloud-hosted APIs, relational databases, cloud storage, CDNs
  • Infrastructure: Linux, containers, CI/CD pipelines, cloud platforms, DNS management
  • Data: Document ingestion pipelines, embeddings, vector and relational stores
  • Security: Auth flows, role-based access control, subscription systems

AI / LLM Systems

  • Provider-agnostic, multi-LLM integrations
  • Retrieval-Augmented Generation (RAG) pipelines
  • Structured LLM outputs and tool-calling workflows
  • Prompt engineering, evaluation, and iteration
  • Cost, latency, and reliability optimization for production AI

Development Practices

  • Agile delivery with CI/CD
  • GitHub-based collaboration and reviews
  • End-to-end feature ownership
  • Rapid prototyping
  • Hardened production systems

ADDITIONAL EXPERIENCE

  • University of Oregon Bioinformatics Interest Group
  • UC Berkeley SPLASH Participant
  • Stanford Code Sleep Repeat Participant
  • Oregon Wine Experience Assistant | 2021
  • Kandoo Patisserie — Barista / Server | 2019
  • Stanford Soccer Tournaments — Field Marshal